And for all those housing aficionados, get ready for guild hideouts! Congregate, run maps, and - of course - decorate!! GGG made improvements to the guild stash tabs, making it easier to click items in and out as well as adding premium stash tabs for ease in sharing currencies, uniques, maps, and so on. Guilds got to fill their treat bag this expansion. And there’s another benefit to this, as Wilson shared: “This mastery system has essentially let us add hundreds of powerful new notable passives that you can access from all over the tree. That list of choices is shared with all clusters on the tree that have the same theme, so players can travel to any of them, not just some obscure out of the way place. When spending a passive skill point on the mastery, players then choose a specific stat to gain. When players allocate the first passive in each cluster, a mastery becomes available to allocate in that cluster. In this system, outside of the class start locations, all passive skill clusters that have a notable passive in them can now contain a Passive Mastery. To remedy this, Path of Exile will now have passive masteries. Builds become a way to get to that skill instead of utilizing lots of different skills. While working on this revamp, the devs noted that those skills with build-enabling niche stats were pretty scattered, which of course meant players would have to expend much and sacrifice flexibility to build their way out to a specific skill. Keystone-wise, a few keystone passives, some have been rebalanced, some changes locations, and six new ones were added. For that latter, in some cases it meant stripping niche stats few used and buffing the primary function in recompense. Those changes include improving the starting areas, improving clusters of skills and adding new ones, and concentrating power on the primary aspect of the skills. “All of your years of muscle memory will not be wasted: The tree will still feel like the back of your hand, despite our changes.” “I want to emphasize that our goal has been to keep the tree as similar to before as possible,” Chris Wilson told me. However, GGG has found a way to prune it to work better without destroying the muscle memory of long-term players have to find the stuff they want. But it is also a big reason for the many options available in gameplay, so hacking it down would never be an option. It’s huge! And more like a wild-growth bush. When I first saw Path of Exile’s skill tree, it stressed me out. Play Path of Exile for free Additionally, guild got some love this time around, from stash improvements (including specialized tabs) to even guild hideouts! And for all those who loved Expedition, the league is rolling into standard as well.
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